Software Dev. Tools/Cocos2d-x
cocos2d-x v3.0 rc1 릴리즈 노트
Greatdev
2014. 4. 2. 18:12
[NEW]Application: Adds getCurrentLanguageCode() which returns iso 639-1 language code[NEW]cocos2d::extension::ScrollView: Elastic bounce back effect support[NEW]Constructor: Added CC_CONSTRUCTOR_ACCESS macro to re-define constructor/initXXX methods to 'public' access.[NEW]Label: Added new methods 'set(Anti)AliasTexParameters' for enabling/disabling antialias[FIX]Android: Reloaded texture is not shown if it has the mipmap[FIX]Android: Application may become black at first time entering on some devices[FIX]Audio: Stopped music could also be resumed on iOS[FIX]CCBReader: Wrong logic in CCBAnimationManager::moveAnimationsFromNode[FIX]CocoStudio: ActionObject memory leak in ActionManagerEx::initWithDictionary[FIX]Console: initialize some variables that are not initilized in destructor[FIX]Console: refactor 'upload' command, encode file with base64, detach 'upload' from main loop[FIX]EventDispatcher: Potential crashes in EventDispatcher while using SceneGraphPriroity listeners[FIX]FileUtils: addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path[FIX]FileUtils: Boolean value could not be written to specified plist file[FIX]GLView: Can't receive touchEnded event when mouse up outside of window on desktop platforms[FIX]Image: Some functions and variables in Image class is private, it should be protected[FIX]Label: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called[FIX]Label: Display incorrect of multi-line label if invoking 'getLetter'[FIX]Label: Default Anchor point isn't in middle and shadow offset doesn't consider contentScaleFactor[FIX]Label: Label's color is incorrect if it's created by font name[FIX]Label: Missing letters if using old LabelTTF and running on iPhone 64bit simulator(device)[FIX]Label: Refactor implementation of label's shadow[FIX]Label: Stroke was not 'outside stroke' for Label which is generated by 'Font name'[FIX]Label: Wrong logic in Label::setFontAtlas[FIX]Label: Read file more than once for label created by different font size[FIX]Label: Getting wrong rectangle by LabelTTF(LabelBMFont)::getBoundingBox.[FIX]Label: Possible crash if invoking FontAtlasCache::purgeCachedData[FIX]LuaBinding: Adds `addCustomHandler` in the ScriptHandlerMgr[FIX]LuaBinding: Upgrading LuaSocket to the latest version[FIX]Menu: Added missed scaleZ feature in ScaleTo and ScaleBy.[FIX]Network: Implements 'SIODelegate::fireEventToScript' method to integrate JSB event handling with the originalnative code.[FIX]Network: WebsocketTest crashes on win32, mutex varible may be deleted while it's still locked[FIX]ParticleSystem: Particle will stop animating if it was removed and re-added to another node[FIX]ParticleSystem: Set particle visible to false then set to true cause crashes[FIX]Physics: Incorrect function invocation in PhysicsBody::setAngularVelocityLimit[FIX]Physics: PhysicsBody::setGravityEnable doesn't work correctly sometimes[FIX]Physics: PhysicsBody moves randomly when switch foreground/background[FIX]Physics: Refactors PhysicsDebugDraw[FIX]Tests: Memory leak in CocosDenshionTest[FIX]Texture2D: Support to update partial texture[FIX]Tools: The apk generated with release mode in cocos-console can't be installed[FIX]UI: Widget::addNode is confused, need to add ProtectedNode to remove addNode API.[FIX]UI: Adding HBox, VBox layouts, refactoring 'doLayout' function[3RD]Chipmunk: Upgraded to v6.2.1[3RD]libwebsockets: Upgraded to v1.23