Original Link: http://unity3d.com/unity/qa/patch-releases?page=1


We are happy to announce Unity 5.0.1p2. The release notes and the corresponding issue tracker link for issues fixed in this release are as shown below.

As always, patch releases are recommended only for users affected by those bugs fixed in that patch.

Unity Editor Download Assistant

Component Installers Windows

Component Installers Mac

Improvements

  • Physics 2D: Added 'AreaEffector2D.useGlobalAngle' to allow the selection of whether the force-angle is global or local.
  • Physics 2D: Added 'Effector2D.useColliderMask' to allow the selection of whether the effector collider mask is used or the global collision matrix.
  • Physics 2D: Added 'Rigidbody2D.IsTouching' and 'Rigidbody2D.IsTouchingLayers' to complement the same on 'Collider2D' and 'Physics2D'.
  • Physics 2D: Renamed 'AreaEffector2D.forceDirection' to 'AreaEffector2D.forceAngle' (sciprts are automaticallly updated).

Fixes

  • (689104) - AI: Allow setting slope above 60 deg by using serialized object.
  • (none) - AI: Fixed buggy example code for script API example.
  • (684325) - AI: Handle out of memory when building huge world.
  • (649274), (666076), (677903), (680277), (635004), (685352), (668927), (649667), (683687), (678768) - Documentation: A number of bugs have been fixed.
  • (680503) - Documentation: Ridigbody typos fixed.
  • (688144) - Editor: Fixed Camera.SetTargetBuffers with AA-ed renderbuffers.
  • (687082) - iOS/IL2CPP: AudioMixerSnapshot.TranslateTo no longer throws null reference exception on IL2CPP.
  • (none) - iOS/IL2CPP: Fixed overflow arithmetic instruction handling.
  • (681872) - iOS/IL2CPP: Fixed stripping issue when NavMeshAgent was referenced only from scripts.
  • (687284) - iOS/IL2CPP: Fixed TerrainData.GetAlphaMaps crashing on IL2CPP.
  • (685169) - iOS/IL2CPP: Generate C++ code which will compile when a nested generic passes the maximum depth for recursive nested generics.
  • (673795) - iOS/IL2CPP: Implemented Assembly.CodeBase by returning the value of AssemblyName.Name.
  • (687218) - iOS/IL2CPP: Prevent a stack overflow in il2cpp.exe when it converts have an infinitely recursive generic type with an array generic argument.
  • (689908) - iOS/Metal: Fixed crash in WarmupAllShaders when called in update with AA-ed backbuffer.
  • (681197) - iOS/Metal: Fixed WebCamTexture.videoVerticallyMirrored.
  • (689984) - iOS: Fixed WebCamTexture.didUpdateThisFrame.
  • (690742) - OpenGL: Fixed a crash in vertex stream management.
  • (682428) - Physics 2D: 2D physics will now give deterministic results on the same device when entering play-mode in the editor.
  • (661823) - Physics 2D: Fixed regression where PlatformEffector2D 'One Way' would allow a collider to pass but then begin to collide with it.
  • (none) - VR: MSAA autoresolve fixed for GLES 3.0 devices.
  • (none) - WebPlayer: Workarounds for new Chrome, where NPAPI is disabled by default.
  • (640655) - Windows Phone 8: Uppercase first letter in InputField.
  • (687469) - Windows Phone 8: Windows Phone 8 specific plugins (compiled against Windows Phone 8 .NET) which don't have a placeholder won't be passed to the Mono compiler, like it was in 4.6.
  • (none) - Windows Store/Windows Phone 8.1: Fixed an issue which caused types unavailable in .NET for Windows Store but available in Unity's replacement library not to be resolved if they were in a plugin.
  • (none) - XboxOne: Fixed a crash that can happen when shutting down the audio device.
  • (683403) - XboxOne: Fixed compute shader UAV buffer read/write and memory access.

Choose the appropriate installer following the appropriate links at the top of this page.

Also included below are the md5sum and file size in order to verify the full installers have been downloaded correctly. If your installer doesn’t work or reports errors it is possible that your installer is incomplete.

Revision: 7bde3a37f2fb

Size & md5sum for Mac

Componentmd5sumSize (bytes)
UnityDownloadAssistant-5.0.1p2.dmg72ca64a73585d0403bae0aeb996afeb92485373
Unity-5.0.1p2.pkgfdaafb9531c23ac84f06953d94599dc21755359167
WebPlayer-5.0.1p2.pkgec133f0445cb2783fbc4ee726c5510522774878
StandardAssets-5.0.1p2.pkgdd99080b782e12b6be48b76e25726d9f208118240
Examples-5.0.1p2.pkg14fe07acbc672de94c11a659571ca36a347268204
UnitySetup-Samsung-TV-Support-for-Editor.pkg90cd8f73231d0de5af7292c498956a7150338044

Size & md5sum for windows

Componentmd5sumSize (bytes)
UnityDownloadAssistant-5.0.1p2.exef6ce8a532fae52228d05c73b382a4933653968
UnitySetup64-5.0.1p2.exeea46090b40edeb0354f775c00396c5381249500584
UnitySetup32-5.0.1p2.exee7b0a605a48f959e9d6cff2346e747331241612240
UnityWebPlayerDevelopment-5.0.1p2.exe5fc2e48bfa078f97ee4bed45362ad2c17252264
UnityStandardAssetsSetup-5.0.1p2.exe2aafd32a79faf80dcfc9b27c1dc6f10a208624168
UnityExampleProjectSetup-5.0.1p2.exe5fae18a2e91d874aeb2f893f65c9003e289195464
UnitySetup-Samsung-TV-Support-for-Editor.execf5b55549b043cf0d0ccec7e16aa61fa35701384


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