cocos2d-x 2.2.3 & 3.0 RC0 릴리즈노트
공식홈페이지: http://cocos2d-x.org/
We are happy to announce the release of:
Cocos2d-x v3.0 rc0
JSB
is moved into cocos-js repo. This repo includes JSB
and cocos2d-html5
.
Download
Highlights
- Better performance!!
- Added auto-culling for Sprites
- Transforms are updated only when needed
- New way to create and run games by using the
cocos
command line tool - Added
setup.py
to set up environment variables - Label supports customization of shadows and outlines
- Scheduler supports
std::function<>
as parameter - Added many useful commands for the
Console
- Support Xcode 5.1 to build arm64 version,
but can not require socket module in lua, will fix it soon
- Many bug fixes!
Documentation
- how to run cpp-tests on Android
- how to run cpp-tests on iOS
- how to run cpp-tests on Mac OS X
- how to run cpp-tests on Linux
- how to run cpp-tests on Windows
- how to start a new game
Full Changelog
Read the complete changelog
Release Notes
Read more about all the new features at cocos2d-x v3.0 release notes
We would greatly appreciate if you can test this version and report any kind of bug and/or issue that you might find.
Thank you!
Cocos2d-JS v3.0 alpha
Cocos2d-JS
consists Cocos2d-html5
and Cocos2d-x JSBinding
. It provides a tool that makes it much simpler and more convenient to develop Html5 and JSB application. For more informations please seeCocos2d-JS github site
API reference is here.
Download
Highlights
- Added a new tool to create & run cocos2d-html5 and JSB project, document reference.
cc.Application
->cc.game
, document reference.coco2d.js
is replaced byproject.json
, see project.json guide and module config doc.- Supported
Attributes
getter/setter for some classes, document reference. - Added
node.attr
function to initialize properties - Supported new event manager, document reference.
- Supported 3rd resource loader, document reference.
- Refactor foundational data structures for better maintainability, document reference.
More information
Read more about all the new features at Cocos2d-JS v3.0 alpha full change log.
v2.2.3 Coordinate Releases
Cocos2d-x v2.2.3
Download
Highlights
- Support CocoStudio v1.3
- Added Lua bindings support for WP8 and WinRT
- Added EditBox support for WP8
- Added XAML project template
Documentation
Full Changelog
Read the complete changelog
Cocostudio v1.3
Download
Highlights
- Animation Editor
- Added View Bones relationship
- Added Frames and Frames property
- Added Bones and Bones property
- UI Editor
- Added UI controls:Custom property controls.
- Added UI toolbar:Vertical equidistance and horizontal equidistance.
- Support to set different canvas sizes.
- Scene Editor
- Created CCP, JS, LUA’s cocos2dx game project.
- Created UI, Animation, Scene, all share a resource folder.
- Components optimized Custom property, you can modify the custom property values in Scene Editor.
- Node in the structure was dragged to condition in the trigger, NodeID and component names are automatically added.
- MultiNode types, support for multiple NodeID in an input box.
- Adjustment Scene Editor interface, resource area and next to the project area to facilitate the operation.
More information
Read more about all the new features at CocoStudio V1.3.0.0 release notes.
'Software Dev. Tools > Cocos2d-x' 카테고리의 다른 글
cocos2d-x v3.0 rc2 릴리즈 노트 (0) | 2014.04.15 |
---|---|
cocos2d-x v3.0 rc1 릴리즈 노트 (0) | 2014.04.02 |
cocos2d-x 2.2.2 & 3.0 릴리즈노트 (0) | 2014.03.06 |
second project - 캔디런(candy run) (0) | 2014.02.27 |
first project - sheep's adventure (0) | 2013.12.23 |