cocos2d-x 2.2.3 & 3.0 RC0 릴리즈노트

공식홈페이지: http://cocos2d-x.org/

We are happy to announce the release of:

Cocos2d-x v3.0 rc0

JSB is moved into cocos-js repo. This repo includes JSB and cocos2d-html5.

Download

cocos2d-x-3.0rc0.zip

Highlights

  • Better performance!!
    • Added auto-culling for Sprites
    • Transforms are updated only when needed
  • New way to create and run games by using the cocos command line tool
  • Added setup.py to set up environment variables
  • Label supports customization of shadows and outlines
  • Scheduler supports std::function<> as parameter
  • Added many useful commands for the Console
  • Support Xcode 5.1 to build arm64 version, but can not require socket module in lua, will fix it soon
  • Many bug fixes!

Documentation

Full Changelog

Read the complete changelog

Release Notes

Read more about all the new features at cocos2d-x v3.0 release notes

We would greatly appreciate if you can test this version and report any kind of bug and/or issue that you might find.

Thank you!

Cocos2d-JS v3.0 alpha

Cocos2d-JS consists Cocos2d-html5 and Cocos2d-x JSBinding. It provides a tool that makes it much simpler and more convenient to develop Html5 and JSB application. For more informations please seeCocos2d-JS github site

API reference is here.

Download

Cocos2d-JS-v3.0-alpha.zip

Highlights

More information

Read more about all the new features at Cocos2d-JS v3.0 alpha full change log.

v2.2.3 Coordinate Releases

Cocos2d-x v2.2.3

Download

cocos2d-x-2.2.3.zip

Highlights

  • Support CocoStudio v1.3
  • Added Lua bindings support for WP8 and WinRT
  • Added EditBox support for WP8
  • Added XAML project template

Documentation

Full Changelog

Read the complete changelog

Cocostudio v1.3

Download

CocoStudio-v1.3.exe

Highlights

  • Animation Editor
    • Added View Bones relationship
    • Added Frames and Frames property
    • Added Bones and Bones property
  • UI Editor
    • Added UI controls:Custom property controls.
    • Added UI toolbar:Vertical equidistance and horizontal equidistance.
    • Support to set different canvas sizes.
  • Scene Editor
    • Created CCP, JS, LUA’s cocos2dx game project.
    • Created UI, Animation, Scene, all share a resource folder.
    • Components optimized Custom property, you can modify the custom property values in Scene Editor.
    • Node in the structure was dragged to condition in the trigger, NodeID and component names are automatically added.
    • MultiNode types, support for multiple NodeID in an input box.
    • Adjustment Scene Editor interface, resource area and next to the project area to facilitate the operation.

More information

Read more about all the new features at CocoStudio V1.3.0.0 release notes.

Posted by Greatdev
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