cocos2d-x-4.0alph0 ??


    [FIX]           C++: remove deprecated functions that are deprecated in v2.x

    [FIX]           Label: texture size of string has unexpected padding on iOS 7 and upper version

    [FIX]           Label: stroke color of system font is incorrect on iOS

    [FIX]           MenuItem: crash if `MenuItem::onExit` is called multiple times


cocos2d-x-3.4 Jan.30 2015

    [FIX]           Animate3D: `setSpeed` has not effect if `Animate3D` is used in Sequence

    [FIX]           C++: will crash if built with armeabi-v7a enabled on Android devices that with armeabi-v7a architecture but doesn't support NEON instructions

    [FIX]           C++: may crash if VAO is not supported

    [FIX]           EditBox: content is not clipped correctly on windows

    [FIX]           GLProgram: will cause crash on some devices that don't support more than 8 atrributes

    [FIX]           HttpClient: not set response code when connecting failed on Android

    [FIX]           Label: alpha channel of text color of system font has not effect

    [FIX]           Label: use int for dimensions that will lose the precision

    [FIX]           Label: labels will become white block after resume from background on some Android devices, such as xiaomi3

    [FIX]           Label: improved parsing performance of bitmap font

    [FIX]           Label: can not display `&` if using system font on windows

    [FIX]           Lua-binding:studio-support: AnimationInfo is not binded 

    [FIX]           New audio: not close file descriptor leads to that may causes game freeze if playing two many times(may be more than 1000) on Android

    [FIX]           Node: anchor point has not effect to rotation, it always rotate along (0, 0)

    [FIX]           Physics integration: Scale9Sprite can't run `Move` action and `Scale` action if used physical scene

    [FIX]           SpriteFrameCache: `addSpriteFramesWithFil`e may crash if plist file doesn't exist

    [FIX]           Sprite3D: material files (.mtl) are not loaded for any object when creating from an .obj file

    [FIX]           UI::ImageView: rendered content size is wrong if `ignoreSize` is true and `Scale9` is not enabled

    [FIX]           UI::Slider: when scale9 is enabled, the progress bar's rendering height is wrong

    [FIX]           UI:Scale9Sprite: some position information will be lost when toggling `Scale9` state

    [FIX]           UI::TextField: will get wrong event message if clicking `TextField` twice

    [FIX]           UI::TextField: result of `getContentSize` is wrong if it is invoked in insert or delete event callback

    [FIX]           UI::WebView: base URL can not work


cocos2d-x-3.4rc1 Jan.15 2015

    [NEW]           C++: added CC_USE_CULLING macro to control if enable auto culling or not 

    [NEW]           FileUtils::fullPathForFilename will return empty string when file can not be found

    [NEW]           VertexBuffer&IndexBuffer: allow setting usage(GL_STATIC_DRAW or GL_DYNAMIC_DRAW) in create method

    [NEW]           Renderer: 3D rendering support for 2d objects

    

    [FIX]           DrawNode: fix random crash because of init opengl buffer wrongly 

    [FIX]           DrawNode: drawPoints() can not set ponit size

    [FIX]           EventDispatcher: crash if adding/removing event listeners and dispatching event in event callback function

    [FIX]           GLProgramState: may cause GL_INVALID_VALUE error at start up on Android

    [FIX]           LUA: 0x80000000 can not be converted by lua_tonumber correctly on some devices

    [FIX]           PhysicsBody: can't get correct position in the same frame of adding PhysicsBody to PhysicsWorld

    [FIX]           UI: fix crash when navigation controller is null


cocos2d-x-3.4rc0  Jan.9 2015

    [NEW]           3rd: update libcurl to v7.39

    [NEW]           3rd: update luajit to v2.0.3

    

    [FIX]           C++: crash when run clang static analyzer in Xcode

    [FIX]           DrawNode: can not set color when DrawPoints, wrong behavior of drawRect

    [FIX]           FileUtils: getData() can't get data from file when file was using by other application on windows

    [FIX]           FileUtils: getData() will cause memory leak if file size is 0 on windows

    [FIX]           GLProgram: when there is a shader compile error in shader, it will crash on windows

    [FIX]           GLProgramState: Assert error because uniforms and attribute is not refreshed when come to foreground on android

    [FIX]           HttpClient: http requests will be lost in immediately mode on iOS

    [FIX]           JumpTo: can not be applied more than once

    [FIX]           Label: may cause infinite loop if using system font on Android

    [FIX]           Particle: GL_INVALID_OPERATION error because VAO and VBOs is not reset when come to foreground on android

    [FIX]           Physics integration: physics body is not still after disabling gravitational force by PhysicsBody::setGravityEnable()

    [FIX]           Sprite3DTest: Sprite3DUVAnimationTest, Sprite3DFakeShadowTest, Sprite3DLightMapTest, Sprite3DBasicToonShaderTest will crash on android when switch to foreground from background

    [FIX]           Template: multiple dex files define error on Android if using Eclipse to build new generated application

    [FIX]           VideoPlayer: can not play video if passing path returned from FileUtils::fullPathForFilename() on Android

    [FIX]           WP8: compiling error on ARM architecture


cocos2d-x-3.4beta0  Dec.31 2014

    [NEW]           3D: support frustum culling

    [NEW]           Action: MoveTo and MoveBy support Vec3

    [NEW]           Allocator: add custom allocator support, global, default, fixed block, object pool

    [NEW]           Application: added Turkish and Ukrainian language support

    [NEW]           UI:LoadingBar: add TextureResType to LoadingBar's create method

    [NEW]           Director: add setClearColor() to set clear values for the color buffers

    [NEW]           Node: rotation representation using quaternion

    [NEW]           UI: Added new layout functionality for Cocos Studio, keeps widget margins a fixed set and adjusts the widget size according to the margins.

    [NEW]           UI: Add gray shader to ui::Button, ui::CheckBox and ui::Slider when the disable state resources are not provided

    [NEW]           UI: Modify the default behavior when ui::Button, ui::CheckBox and ui::Slider's selected state resources are not provided, the new behavior is scale the normal state texture when the selected state texture are missing.

    [NEW]           3rd party libraries: Add prebuilt version of libcurl to Mac and upgrade iOS,Android,Mac and Win32 libcurl to 7.39.0.

    [NEW]           Replace network module implementation from libcurl to system network API on IOS and Android


    [FIX]           ui::Button: fix setTitleColor calls method setColor instead of setTextColor of title label.

    [FIX]           AssetsManagerEx: Fix assetManager can't download file on Win32

    [FIX]           FileUtils: WebP format with alpha channel displayed wrong

    [FIX]           Label: content size of Label is incorrect if the string is set to empty string

    [FIX]           GLProgramState: fix assert error caused by outdated uniform and attribute cache

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